Nice.I can´t stop thinkin´ of playin´that evil thing in a game,maybe even `gainst ferocious,giant dragons and stuff.Maybe "Skyrim:the 21st Era" or something Imagine shooting at a phat but speedy big Icetroll with that assault rifle, switching in the big guy via r/mouse button if necessary...BOOHYASHAKA
WOW! Man! That thing would be so hard to fight... probably the only way to survive it's attack is to flank it since it's legs inhibit its firing angle range. Then attempt to spot fire it's ammunition barrels on it's underside or take out the hydraulics on the legs somehow. hmmmmm. I absolutely love this concept.
I'm gonna say it looks as if it can only pack about 6 to 8 barrels on him so if I can't detonate some of those barrels before he throws them maybe I can wait him out while running constantly to the right taking cover with each blast. I most definitely will take some sort of signs ant damage while doing this though. Those types of blasts are almost impossible to avoid. However now with its lower area partially destroyed it might open up a weak spot in the leg's hydraulics. That or I will set up a classic trip wire to tangle it and then make an attempt to cripple it or board it.
Fortunately you find yourself in an area full of buildings, which has been destroyed in a way so they create perfect cover and chest-high walls... You notice the normal maps, when you get close are somewhat disappointing for a game claiming to be triple A. From perfect cover you witness the power, of the bane of all mechs: The trip wire.
Thermite may not be strong enough here. Yes they burn through but this thing looks like a lumbering beast with a quick stride it might be quick enough to avoid much of the blast radius. its smart though to Maybe take out that arm and use it as a ramp to get up... But how will you take care of the smaller pair of arms that could possibly mow you down while attempting that.
You misread. A lot. First order of business was to disable the /small/ arms, then board from the side the big arms could not engage. From there, a therm|A|te grenade (notably hotter and therefore more powerful in this situation than thermite), not therm|I|te grenade, would be activated in close proximity, or rather, in contact with the machine.
Yeah, that was the assumption I was making for the engagement, was that you'd only have infantry units available. Check out the webbing that's strapping materials to the right side of the big guy. Looks like an infantry unit would be able to climb that, and the mech probably wouldn't be able to shake him off without knocking itself over.